Difference between revisions of "AttemptAnimationSetSwitch - Actor"
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imported>Google3 (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Actor Script Loads new animation graphs for both MT (non-combat) and Weapon subgraphs, if new ones are found. =...") |
imported>Qazaaq (animation category) |
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[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Papyrus]] | [[Category:Papyrus]] | ||
[[Category:Animation]] | |||
'''Member of:''' [[Actor Script]] | '''Member of:''' [[Actor Script]] | ||
Latest revision as of 17:49, 16 October 2016
Member of: Actor Script
Loads new animation graphs for both MT (non-combat) and Weapon subgraphs, if new ones are found.
Syntax[edit | edit source]
Function AttemptAnimationSetSwitch() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; After changing keywords on the player, try to load the new subgraph.
Game.GetPlayer().AttemptAnimationSetSwitch()