AttemptAnimationSetSwitch - Actor

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Member of: Actor Script

Loads new animation graphs for both MT (non-combat) and Weapon subgraphs, if new ones are found.

Syntax[edit | edit source]

Function AttemptAnimationSetSwitch() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; After changing keywords on the player, try to load the new subgraph.
Game.GetPlayer().AttemptAnimationSetSwitch()

See Also[edit | edit source]