Difference between revisions of "EncounterZone Script"
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== See Also == | |||
*[[Location]] | |||
[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Papyrus]] | [[Category:Papyrus]] | ||
[[Category:Script Objects]] | [[Category:Script Objects]] |
Revision as of 22:32, 21 October 2017
Extends: Form Script
Editor: Encounter Zone
Script for the manipulation of encounter zones.
Definition
ScriptName EncounterZone extends Form Native Hidden
Properties
None
Global Functions
None
Member Functions
- int Function CountActors(Keyword apRequiredLinkedRefKeyword, Keyword apExcludeLinkedRefKeyword)
- Counts the number of promoted/persistent actors associated with this encounter zone.
- Actor[] Function GetActors(Keyword apRequiredLinkedRefKeyword, Keyword apExcludeLinkedRefKeyword)
- Gets an array of the promoted/persistent actors associated with this encounter zone.
- Function Reset()
- Flags this encounter zone for reset on next load.
F4SE Functions
- Location Function GetLocation()
- Gets the location for this encounter zone.
- Function SetLocation(Location akLoc)
- Sets the location for this encounter zone.
- int Function GetRank()
- Gets the rank for this encounter zone.
- Function SetRank(int rank)
- Sets the rank for this encounter zone.
- int Function GetMinLevel()
- Gets the minimum level for this encounter zone.
- Function SetMinLevel(int level)
- Sets the minimum level for this encounter zone.
- int Function GetMaxLevel()
- Gets the maximum level for this encounter zone.
- Function SetMaxLevel(int level)
- Sets the maximum level for this encounter zone.
- bool Function IsNeverResetable()
- Gets whether this encounter zone can be reset or not.
- Function SetNeverResetable(bool resetable)
- Sets whether this encounter zone can be reset or not.
- bool Function IsWorkshop()
- Gets whether this encounter zone has workshop enabled or not.
- Function SetWorkshop(bool ws)
- Sets whether this encounter zone has workshop enabled or not.
Events
None