Difference between revisions of "Form Script"
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imported>ShadeMe (Add missing F4SE member functions) |
imported>ShadeMe |
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== F4SE Member Functions == | == F4SE Member Functions == | ||
*string Function [[GetDescription - Form|GetDescription]]() | *string Function [[GetDescription - Form|GetDescription]]() | ||
**Returns this form's description as a string. | **Returns this form's description as a string. | ||
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*string Function [[GetMessageIconPath - Form|GetMessageIconPath]]() | *string Function [[GetMessageIconPath - Form|GetMessageIconPath]]() | ||
**Returns this form's message icon path as a string. | **Returns this form's message icon path as a string. | ||
*string Function [[GetName - Form|GetName]]() | |||
**Returns this form's name as a string. | |||
*string Function [[GetWorldModelPath - Form|GetWorldModelPath]]() | *string Function [[GetWorldModelPath - Form|GetWorldModelPath]]() | ||
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*bool Function [[HasWorldModel - Form|HasWorldModel]]() | *bool Function [[HasWorldModel - Form|HasWorldModel]]() | ||
**Returns if this form has a world model. | **Returns if this form has a world model. | ||
*Function [[SetEnchantment - Form|SetEnchantment]](Enchantment akNewEnchant) | *Function [[SetEnchantment - Form|SetEnchantment]](Enchantment akNewEnchant) | ||
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*Function [[SetEquipType - Form|SetEquipType]](EquipSlot akType) | *Function [[SetEquipType - Form|SetEquipType]](EquipSlot akType) | ||
**Set this form's Equip Slot. | **Set this form's Equip Slot. | ||
*Function [[SetGoldValue - Form|SetGoldValue]](int aiValue) | |||
**Set this form's gold value. | |||
*Function [[SetIconPath - Form|SetIconPath]](string asPath) | *Function [[SetIconPath - Form|SetIconPath]](string asPath) | ||
Line 84: | Line 84: | ||
*Function [[SetMessageIconPath - Form|SetMessageIconPath]](string asPath) | *Function [[SetMessageIconPath - Form|SetMessageIconPath]](string asPath) | ||
**Set this form's message icon path. | **Set this form's message icon path. | ||
*Function [[SetName - Form|SetName]](string asName) | |||
**Set this form's name. | |||
*Function [[SetWorldModelPath - Form|SetWorldModelPath]](string asPath) | *Function [[SetWorldModelPath - Form|SetWorldModelPath]](string asPath) | ||
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*Function [[SetWeight - Form|SetWeight]](float afWeight) | *Function [[SetWeight - Form|SetWeight]](float afWeight) | ||
**Set this form's weight. | **Set this form's weight. | ||
== Events == | == Events == | ||
None | None |
Revision as of 23:46, 21 October 2017
Extends: ScriptObject
Native base script for every form in the game.
Definition
ScriptName Form extends ScriptObject Native Hidden
Properties
None
Global Functions
None
Member Functions
- int Function GetFormID()
- Returns this form's form ID.
- int Function GetGoldValue()
- Returns this form's value in gold.
- bool Function HasKeyword(Keyword akKeyword)
- Returns if this form has the specified Keyword attached.
- bool Function HasKeywordInFormList(FormList akKeywordList)
- Returns if this form has any of the keywords in the FormList attached.
- Function PlayerKnows()
- Is the "Known" flag set on the form?
- Function StartObjectProfiling()
- Starts profiling all scripts attached to this form.
- Function StopObjectProfiling()
- Stops profiling all scripts attached to this form.
F4SE Member Functions
- string Function GetDescription()
- Returns this form's description as a string.
- Enchantment Function GetEnchantment()
- Returns this form's enchantment.
- int Function GetEnchantmentValue()
- Returns this form's enchantment's value.
- EquipSlot Function GetEquipType()
- Returns this form's Equip Slot.
- string Function GetIconPath()
- Returns this form's icon path as a string.
- Keyword[] Function GetKeywords()
- Returns this form's keywords.
- string Function GetMessageIconPath()
- Returns this form's message icon path as a string.
- string Function GetName()
- Returns this form's name as a string.
- string Function GetWorldModelPath()
- Returns this form's world model path as a string.
- float Function GetWeight()
- Returns this form's weight as a float.
- bool Function HasWorldModel()
- Returns if this form has a world model.
- Function SetEnchantment(Enchantment akNewEnchant)
- Set this form's enchantment.
- Function SetEnchantmentValue(int aiValue)
- Set this form's enchantment's value.
- Function SetEquipType(EquipSlot akType)
- Set this form's Equip Slot.
- Function SetGoldValue(int aiValue)
- Set this form's gold value.
- Function SetIconPath(string asPath)
- Set this form's icon path.
- Function SetMessageIconPath(string asPath)
- Set this form's message icon path.
- Function SetName(string asName)
- Set this form's name.
- Function SetWorldModelPath(string asPath)
- Set this form's world model path.
- Function SetWeight(float afWeight)
- Set this form's weight.
Events
None