Difference between revisions of "GetActorGunState"
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imported>Qazaaq (Added for `Ophelia`) |
imported>Qazaaq |
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Returns the actor's gun state. | Returns the actor's gun state. | ||
== Syntax == | |||
<source lang="text"> | |||
[ActorID.]GetActorGunState | [ActorID.]GetActorGunState | ||
</source> | |||
== Example == | |||
<source lang="text"> | |||
Player.GetActorGunState | Player.GetActorGunState | ||
</source> | |||
== Gun States == | == Gun States == |
Revision as of 17:02, 6 March 2018
Returns the actor's gun state.
Syntax
[ActorID.]GetActorGunState
Example
Player.GetActorGunState
Gun States
State | Description |
---|---|
0 | Idle, hip (first person), bashing (third and first person) |
1 | Idle, lowered (third person) |
2 | Idle, lowered (first person) |
3 | |
4 | Reloading |
5 | Idle, weapon ready (third person) |
6 | Idle, aiming |
7 | Firing, hip |
8 | Firing, aiming |
Notes
None
See Also
None