Difference between revisions of "GetActorGunState"

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imported>Qazaaq
(Added for `Ophelia`)
 
imported>Qazaaq
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Returns the actor's gun state.
Returns the actor's gun state.


'''Syntax:'''
== Syntax ==
<source lang="text">
[ActorID.]GetActorGunState
[ActorID.]GetActorGunState
</source>


'''Example:'''
== Example ==
<source lang="text">
  Player.GetActorGunState
  Player.GetActorGunState
 
</source>


== Gun States ==
== Gun States ==

Revision as of 17:02, 6 March 2018

Returns the actor's gun state.

Syntax

[ActorID.]GetActorGunState

Example

 Player.GetActorGunState

Gun States

State Description
0 Idle, hip (first person), bashing (third and first person)
1 Idle, lowered (third person)
2 Idle, lowered (first person)
3
4 Reloading
5 Idle, weapon ready (third person)
6 Idle, aiming
7 Firing, hip
8 Firing, aiming


Notes

None

See Also

None