Difference between revisions of "Interface File"
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'''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>.as</code>, <code>.gfx</code> | '''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>xfl</code>, <code>.as</code>, <code>.gfx</code> | ||
The in game [[User Interface]] and [[Menu]]s are vector based animations created with [[Adobe Flash]] via [https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform]. | The in game [[User Interface]] and [[Menu]]s are vector based animations created with [[Adobe Flash]] via [https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform]. |
Revision as of 15:52, 6 January 2019
File Extension: .swf
, .fla
, xfl
, .as
, .gfx
The in game User Interface and Menus are vector based animations created with Adobe Flash via Scaleform. These are commonly referred to as Flash Files.
Files
There are several kinds flash files with very different purposes.
Movie: .swf
- These are used by the flash player after being published from a Movie Project and Actionscript.
Movie Project: .fla
or .xfl
- Movie projects are used in combination with Actionscript to publish playable Movie files.
Actionscript: .as
- Fallout 4 uses the the Actionscript 3.0 language version.
- This is the source code for flash animation scripting.
Tooling
- Adobe Flash
- Adobe Illustrator
- JPEXS Free Flash Decompiler (FFDec)
- There are other software projects that provided tooling for working with flash files.