Difference between revisions of "GetInstalledLightPlugins - Game"

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== Return Value ==
== Return Value ==
*struct Game:PluginInfo
<source lang="papyrus">
*members:
Struct PluginInfo
**int index
int index
**string name
string name
**string author
string author
**string description
string description
EndStruct
</source>


== Examples ==
== Examples ==

Revision as of 14:48, 29 March 2024

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F4SE Member of: Game Script
Requires F4SE version 0.5.0 or higher.

Placeholder Description.

Syntax

PluginInfo[] Function GetInstalledLightPlugins() Native Global

Parameters

  • None

Return Value

Struct PluginInfo
	int index
	string name
	string author
	string description
EndStruct

Examples

; get all loaded light plugins

Game:PluginInfo[] installedLightPlugins = Game.GetInstalledLightPlugins()

; Note:
; member index will be 0xFE for every installedLightPlugins element returned.
; (i.e. this function does not work correctly)

See Also