Difference between revisions of "GetInstalledLightPlugins - Game"
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Line 30: | Line 30: | ||
while ( i < Plugins.Length ) | while ( i < Plugins.Length ) | ||
Debug.Trace("Light Plugin: " + Plugins[i].name + " at index: " + Plugins[i].index + " is by " + Plugins[i].author) | Debug.Trace("Light Plugin: " + Plugins[i].name + " at index: " + Plugins[i].index+ ":" + i + " is by " + Plugins[i].author) | ||
Debug.Trace("description : " + Plugins[i].description) | Debug.Trace("description : " + Plugins[i].description) | ||
i += 1 | i += 1 | ||
Line 37: | Line 37: | ||
; Note: | ; Note: | ||
; member index will be 0xFE | ; member index will always be 0xFE. | ||
; | ; array index = plugin index | ||
</source> | </source> | ||
Latest revision as of 09:32, 13 April 2024
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F4SE Member of: Game Script
Requires F4SE version 0.5.0 or higher.
Placeholder Description.
Syntax[edit | edit source]
PluginInfo[] Function GetInstalledLightPlugins() Native Global
Parameters[edit | edit source]
- None
Return Value[edit | edit source]
Struct PluginInfo
int index
string name
string author
string description
EndStruct
Examples[edit | edit source]
; get array of installed light plugins
Game:PluginInfo[] Plugins = Game.GetInstalledLightPlugins()
int i = 0
while ( i < Plugins.Length )
Debug.Trace("Light Plugin: " + Plugins[i].name + " at index: " + Plugins[i].index+ ":" + i + " is by " + Plugins[i].author)
Debug.Trace("description : " + Plugins[i].description)
i += 1
endwhile
; Note:
; member index will always be 0xFE.
; array index = plugin index