Category:Tooling
Revision as of 06:45, 4 December 2018 by imported>Qazaaq
All the various tooling that may be involved with developing Fallout 4. This page will include official, community made, and third party software projects.
- Material Editor: a editor for Material Files, both .bgsm and .bgem extensions.
- Material Editor
- There is also a Material Editor that came with the Creation Kit in the tools folder.
- WinRAR: is a Windows data compression tool that focuses on the RAR and ZIP data compression formats for all Windows users.
- 3ds Max: is a 3D Modeling, Animation, & Rendering Software for Model Files.
- 3ds Max Subscription
- 3ds Max Student
- It is preferred to use 3ds Max 2010, so the tools that came with the Creation Kit can work properly. Unfortunately, the only way to use it after the 30 day trial is to pay for it. It is possible to use later versions with the Unofficial 3ds Max Nif Importer-Exporter.
- Mudbox: A 3D digital painting & sculpting software for Model Files and Texture Files.
- Mudbox Subscription
- Mudbox Student
- Used for texturing, re-texturing, creating or editing diffuse(.d), normals(.n) and spectacular(.s) textures.
Notes
- There are plenty of other tools that can be used and listed.
See Also
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Tooling"
The following 24 pages are in this category, out of 24 total.