GetConfigName - Debug
Revision as of 16:26, 1 December 2015 by imported>Plplecuyer
Member of: Debug Script
Obtains the game's build configuration.
Syntax[edit | edit source]
string Function GetConfigName() native global debugOnly
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The game's build configuration (release, debug, etc).
Examples[edit | edit source]
; Print out the current build configuration to the log
Debug.Trace("You are running the " + Debug.GetConfigName() + " build")