GetConfigName - Debug

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Revision as of 16:26, 1 December 2015 by imported>Plplecuyer
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Member of: Debug Script

Obtains the game's build configuration.

Syntax[edit | edit source]

string Function GetConfigName() native global debugOnly

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

The game's build configuration (release, debug, etc).

Examples[edit | edit source]

; Print out the current build configuration to the log
Debug.Trace("You are running the " + Debug.GetConfigName() + " build")

See Also[edit | edit source]