IsRunningEnabled - InputEnableLayer
Revision as of 10:11, 3 December 2014 by imported>RobinHood70 (Created page with "Category:Scripting Category:Papyrus '''Member of:''' InputEnableLayer Script Checks to see if running controls are currently enabled on this layer or not. == Syntax...")
Member of: InputEnableLayer Script
Checks to see if running controls are currently enabled on this layer or not.
SyntaxEdit
bool Function IsRunningEnabled() native
ParametersEdit
None.
Return ValueEdit
If the running controls are currently enabled on this layer or not.
ExamplesEdit
; Is running allowed by this layer?
if myLayer.IsRunningEnabled()
Debug.Trace("Player can run (assuming no one else is blocking)!")
endIf
See AlsoEdit
- InputEnableLayer Script
- IsActivateEnabled - InputEnableLayer
- IsCamSwitchEnabled - InputEnableLayer
- IsFastTravelEnabled - InputEnableLayer
- IsFightingEnabled - InputEnableLayer
- IsJournalEnabled - InputEnableLayer
- IsLookingEnabled - InputEnableLayer
- IsMenuEnabled - InputEnableLayer
- IsSneakingEnabled - InputEnableLayer