InputEnableLayer Script
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Extends: ScriptObject Script
A single layer used for disabling/enabling player input.
Definition[edit | edit source]
ScriptName InputEnableLayer extends ScriptObject Native Hidden
Properties[edit | edit source]
None
Global Functions[edit | edit source]
- InputEnableLayer Function Create()
- Creates a new input enable layer
Member Functions[edit | edit source]
- Function Delete()
- Deletes this input enable layer and invalidates all script variables pointing at it.
- Function DisablePlayerControls(bool abMovement, bool abFighting, bool abCamSwitch, bool abLooking, bool abSneaking, bool abMenu, bool abActivate, bool abJournalTabs, bool abVATS, bool abFavorites, bool abRunning)
- Disables the specified player controls.
- Function EnableActivate(bool abEnable)
- Enables/disables activation.
- Function EnableCamSwitch(bool abEnable)
- Enables/disables camera switching (first to third person and vice-versa).
- Function EnableFastTravel(bool abEnable)
- Enables/disables fast travel.
- Function EnableFavorites(bool abEnable)
- Enables/disables favorites menu.
- Function EnableFighting(bool abEnable)
- Enables/disables the player's ability to fight.
- Function EnableJournal(bool abEnable)
- Enables/disables the journal.
- Function EnableJumping(bool abEnable)
- Enables/disables jumping.
- Function EnableLooking(bool abEnable)
- Enables/disables looking.
- Function EnableMenu(bool abEnable)
- Enables/disables menu access.
- Function EnableMovement(bool abEnable)
- Enables/disables player movement.
- Function EnablePlayerControls(bool abMovement, bool abFighting, bool abCamSwitch, bool abLooking, bool abSneaking, bool abMenu, bool abActivate, bool abJournalTabs, bool abVATS, bool abFavorites, bool abRunning)
- Enables the specified player controls.
- Function EnableRunning(bool abEnable)
- Enables/disables player running.
- Function EnableSneaking(bool abEnable)
- Enables/disables player sneaking.
- Function EnableSprinting(bool abEnable)
- Enables/disables player sprinting.
- Function EnableVATS(bool abEnable)
- Enables/disables vats.
- Function EnableZKey(bool abEnable)
- Enables/disables player z-key.
- bool Function IsActivateEnabled()
- Returns whether activation is enabled on this layer or not.
- bool Function IsCamSwitchEnabled()
- Returns whether camera switching is enabled on this layer or not.
- bool Function IsFastTravelEnabled()
- Returns whether fast travel is enabled on this layer or not.
- bool Function IsFavoritesEnabled()
- Returns whether the favorites menu is enabled on this layer or not.
- bool Function IsFightingEnabled()
- Returns whether player fighting is enabled on this layer or not.
- bool Function IsJournalEnabled()
- Returns whether journal access is enabled on this layer or not.
- bool Function IsJumpingEnabled()
- Returns whether jumping is enabled on this layer or not.
- bool Function IsLookingEnabled()
- Returns whether looking is enabled on this layer or not.
- bool Function IsMenuEnabled()
- Returns whether menu access is enabled on this layer or not.
- bool Function IsMovementEnabled()
- Returns whether movement is enabled on this layer or not.
- bool Function IsRunningEnabled()
- Returns whether running is enabled on this layer or not.
- bool Function IsSneakingEnabled()
- Returns whether sneaking is enabled on this layer or not.
- bool Function IsSprintingEnabled()
- Returns whether sprinting is enabled on this layer or not.
- bool Function IsVATSEnabled()
- Returns whether vats is enabled on this layer or not.
- bool Function IsZKeyEnabled()
- Returns whether z-key is enabled on this layer or not.
- Function Reset()
- Re-enables all controls that are disabled on this layer (resetting it)
Events[edit | edit source]
None