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IsActivateEnabled - InputEnableLayer
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Member of: InputEnableLayer Script
Checks to see if activation controls are currently enabled on this layer or not.
Syntax[edit | edit source]
bool Function IsActivateEnabled() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If the activation controls on this layer are currently enabled or not.
Examples[edit | edit source]
; Is activation enabled on this layer?
if myLayer.IsActivateEnabled()
Debug.Trace("Player can activate (assuming no one else is blocking it)!")
endIf
See Also[edit | edit source]
- InputEnableLayer Script
- IsActivateControlsEnabled - Game
- IsCamSwitchEnabled - InputEnableLayer
- IsFastTravelEnabled - InputEnableLayer
- IsFightingEnabled - InputEnableLayer
- IsJournalEnabled - InputEnableLayer
- IsLookingEnabled - InputEnableLayer
- IsMenuEnabled - InputEnableLayer
- IsMovementEnabled - InputEnableLayer
- IsSneakingEnabled - InputEnableLayer