Category:Default Scripts
Welcome to the Default Script Reference PageEditDefault Scripts can be used to ease your workflow in the Creation Kit. Instead of writing the exact script over and over to perform a specific function, just drop a default script there instead. One of the most common uses of a default script is to set a quest stage, whether you want to do it from a Reference or a Quest Alias.
If you find yourself writing the same set of scripts over and over, or just think you have a good idea for default script, send Daryl an email. |
Default Script UsageEditDefault TriggersEditScript SetsEdit
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Pages in category "Default Scripts"
The following 72 pages are in this category, out of 72 total.
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- Default1StateActivator
- Default2StateActivator
- DefaultActivateLinkedRefOnActivate
- DefaultActivateSelf
- DefaultAddItemOnLoad
- DefaultAliasOnActivate
- DefaultAliasOnAggro
- DefaultAliasOnCellLoad
- DefaultAliasOnCombatStateChanged
- DefaultAliasOnContainerChangedFrom
- DefaultAliasOnContainerChangedTo
- DefaultAliasOnDeath
- DefaultAliasOnDestructionStateChanged
- DefaultAliasOnEnterBleedout
- DefaultAliasOnEquipped
- DefaultAliasOnHit
- DefaultAliasOnLoad
- DefaultAliasOnLockStateChanged
- DefaultAliasOnRead
- DefaultAliasOnTriggerEnter
- DefaultAliasOnTriggerLeave
- DefaultAliasOnUnequipped
- DefaultAliasOnUnload
- DefaultAliasPlayerChangeLocation
- DefaultAliasRespawnScript
- DefaultBlockFollowerActivation
- DefaultCounter
- DefaultCounterAliasIncOnceOnActivateA
- DefaultCounterAliasIncOnceOnActivateB
- DefaultCounterAliasIncOnceOnActivateC
- DefaultCounterAliasIncOnceOnDeathA
- DefaultCounterAliasIncOnceOnDeathB
- DefaultCounterAliasIncOnceOnDeathC
- DefaultCounterIncrementOnceOnActivate
- DefaultCounterIncrementOnDeath
- DefaultCounterQuestA
- DefaultCounterQuestB
- DefaultCounterQuestC
- DefaultCrippleOnLoad
- DefaultDisableHavokOnLoad
- DefaultEmptyInvIntoLinkOnLoad
- DefaultEnableDisableTrigScript
- DefaultMoveToEditorLocationOnLoad
- DefaultQuestRespawnScript
- DefaultRefOnActivate
- DefaultRefOnCellDetach
- DefaultRefOnCellLoad
- DefaultRefOnCombatStateChanged
- DefaultRefOnContainerChangedFrom
- DefaultRefOnContainerChangedTo
- DefaultRefOnDeath
- DefaultRefOnDestructionStateChanged
- DefaultRefOnEnterBleedout
- DefaultRefOnEquipped
- DefaultRefOnHit
- DefaultRefOnLoad
- DefaultRefOnLockStateChanged
- DefaultRefOnRead
- DefaultRefOnTriggerEnter
- DefaultRefOnTriggerLeave
- DefaultRefOnUnequipped
- DefaultRefOnUnload
- DefaultSetAVOnCellLoad
- DefaultSetAVTrigScript
- DefaultSetGlobalOnTriggerEnter
- DefaultSetGlobalOnTriggerLeave
- DefaultSetWeatherWhileInTriggerScript
- DefaultShowMessageOnActivateAlias
- DefaultShowMessageOnActivateRef
- DefaultStartQuestOnTriggerEnter
- DefaultTopicInfoSetStage
- DefaultUnlockLinkOnActivate