UnregisterForAllRadiationDamageEvents - ScriptObject
Member of: ScriptObject
Unregisters this script from all OnRadiationDamage events.
Only the script that unregisters for an event will stop receiving it. Other scripts attached to the same form, alias, or magic effect will still receive the event if they registered for it separately.
SyntaxEdit
Function UnregisterForAllRadiationDamageEvents() native
ParametersEdit
None
Return ValueEdit
None
ExamplesEdit
; We no longer care about any radiation damage events
UnregisterForAllRadiationDamageEvents()
NotesEdit
- Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.