GetActorGunState
Revision as of 16:58, 6 March 2018 by imported>Qazaaq (Added for `Ophelia`)
Returns the actor's gun state.
Syntax: [ActorID.]GetActorGunState
Example:
Player.GetActorGunState
Gun States
State | Description |
---|---|
0 | Idle, hip (first person), bashing (third and first person) |
1 | Idle, lowered (third person) |
2 | Idle, lowered (first person) |
3 | |
4 | Reloading |
5 | Idle, weapon ready (third person) |
6 | Idle, aiming |
7 | Firing, hip |
8 | Firing, aiming |
Notes
None
See Also
None