GetActorGunState

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Revision as of 16:58, 6 March 2018 by imported>Qazaaq (Added for `Ophelia`)
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Returns the actor's gun state.

Syntax: [ActorID.]GetActorGunState

Example:

Player.GetActorGunState


Gun States

State Description
0 Idle, hip (first person), bashing (third and first person)
1 Idle, lowered (third person)
2 Idle, lowered (first person)
3
4 Reloading
5 Idle, weapon ready (third person)
6 Idle, aiming
7 Firing, hip
8 Firing, aiming


Notes

None

See Also

None