GetPropertyValue - ScriptObject
Revision as of 11:22, 3 December 2015 by imported>Plplecuyer
Member of: ScriptObject Script
Gets the current value of a property on this script by name.
Syntax[edit | edit source]
Var Function GetPropertyValue(string asPropertyName) native
Parameters[edit | edit source]
- asPropertyName: The name of the property
Return Value[edit | edit source]
Whatever value the property has.
Examples[edit | edit source]
; Get the value of the "TargetActor" property from the "CombatOverhaul" script
; We use CastAs to make sure we don't depend on the script we want to call the function on
ScriptObject combatScript = FormFromOtherMod.CastAs("CombatOverhaul")
Var result = combatScript.GetPropertyValue("TargetActor")
Actor target = result as Actor
if target
target.Kill() ; Kill them all!
endIf
Notes[edit | edit source]
- If the property name don't exist, the function will error. You may want to check for the existence of the mod you want to talk to before using this.
- The compiler cannot check the property name for you, so make sure to triple check everything!