IsVATSEnabled - InputEnableLayer
Revision as of 08:58, 14 October 2013 by imported>RobinHood70 (Created page with "Category:Scripting Category:Papyrus '''Member of:''' InputEnableLayer Script Checks to see if VATS is currently enabled on this layer or not. == Syntax == <source l...")
Member of: InputEnableLayer Script
Checks to see if VATS is currently enabled on this layer or not.
Syntax[edit | edit source]
bool Function IsVATSEnabled() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If the VATS on this layer are currently enabled or not.
Examples[edit | edit source]
; Is VATS enabled on this layer?
if myLayer.IsVATSEnabled()
Debug.Trace("Player can use VATS (assuming no one else is blocking it)!")
endIf
See Also[edit | edit source]
- InputEnableLayer Script
- IsActivateControlsEnabled - Game
- IsCamSwitchEnabled - InputEnableLayer
- IsFastTravelEnabled - InputEnableLayer
- IsFightingEnabled - InputEnableLayer
- IsJournalEnabled - InputEnableLayer
- IsLookingEnabled - InputEnableLayer
- IsMenuEnabled - InputEnableLayer
- IsMovementEnabled - InputEnableLayer
- IsSneakingEnabled - InputEnableLayer