Magic Effect
Revision as of 13:49, 17 July 2016 by imported>Qazaaq (changed image url and new image with data.)
Papyrus: MagicEffect Script, ActiveMagicEffect Script
Magic Effects represent the primary visual and functional effects of the base object that use them.
Editor Dialog
- ID: The editor ID which is used by the Creation Kit.
- Name: The name as it will appear in-game.
Notes
- A magic effect must have its "Magic Skill" set to none in order for it to be listed and selected by an enchantment.
- When used on Enchantments some effect types like "Value Modifier" (maybe all) need the Recover flag set before they actually apply on equip.