Material File

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Revision as of 16:15, 11 February 2018 by imported>Qazaaq (changed description)
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File Extension: .bgsm, .bgem

A material file is used to define the visual appearance of a Model File. The file includes Texture File paths as well as other properties that control visuals. Material files are specified by creating a Material Swap record in a Data File.


Tooling[edit | edit source]

  • A standard text editor can create and edit material files.
  • Material Editor by Ousnius
  • There are other software projects that provide tooling for working material files.

See Also[edit | edit source]