OnPlayerDialogueTarget - ObjectReference

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Revision as of 16:49, 17 November 2015 by imported>Plplecuyer
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Member of: ObjectReference Script

Event called when this object reference goes into dialogue with the player.

Syntax[edit | edit source]

Event OnPlayerDialogueTarget()

Parameters[edit | edit source]

None.

Examples[edit | edit source]

Event OnPlayerDialogueTarget()
  Debug.Trace("Is in Dialogue Scene with the player")
EndEvent

Notes[edit | edit source]

This event will be received when a ref enters a dialogue scene that is marked Player Dialogue.

See Also[edit | edit source]