OnPlayerDialogueTarget - ObjectReference
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Member of: ObjectReference Script
Event called when this object reference goes into dialogue with the player.
Syntax[edit | edit source]
Event OnPlayerDialogueTarget()
Parameters[edit | edit source]
None.
Examples[edit | edit source]
Event OnPlayerDialogueTarget()
Debug.Trace("Is in Dialogue Scene with the player")
EndEvent
Notes[edit | edit source]
This event will be received when a ref enters a dialogue scene that is marked Player Dialogue.