AttemptAnimationSetSwitch - Actor
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Member of: Actor Script
Loads new animation graphs for both MT (non-combat) and Weapon subgraphs, if new ones are found.
Syntax[edit | edit source]
Function AttemptAnimationSetSwitch() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; After changing keywords on the player, try to load the new subgraph.
Game.GetPlayer().AttemptAnimationSetSwitch()