EnableNoWait - ObjectReference
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Member of: ObjectReference Script
Enables this reference, popping it into existence. This function will return immediately and not wait for the object to be enabled or faded in.
Syntax[edit | edit source]
Function EnableNoWait(bool abFadeIn = false) native
Parameters[edit | edit source]
- abFadeIn: Whether to fade in the object or not. If this is an enable parent the children will not be faded.
- Default: False
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Enables the reference, popping it in
TempReference.EnableNoWait()
; Enables the reference, fading it in
TempReference.EnableNoWait(true)
Notes[edit | edit source]
- Small objects will never fade.
- Children of an enable parent will not fade and will simply pop into existence when the parent object has finished fading.
- EnableNoWait and DisableNoWait may produce unreliable results if both are called on an object in quick succession.