Difference between revisions of "Acoustic Space"
Jump to navigation
Jump to search
imported>Qazaaq |
imported>Qazaaq (Added to Editor categories.) |
||
Line 1: | Line 1: | ||
[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category:Editor_Objects]] | |||
[[Category:Audio]] | [[Category:Audio]] | ||
'''Papyrus:''' None | '''Papyrus:''' None |
Revision as of 19:36, 12 June 2016
Papyrus: None
The Acoustic Space is used to define the audio properties of a Cell in the game.
Editor Dialog
- ID: The editor ID which is used by the Creation Kit.
- Environment type: The Reverb Parameter preset the Acoustic Space will use.
- Use Sounds From Region: Include sounds from the selected Region; sounds derived from Regions are set up in World --> Regions. The selected Region's sounds will play back in the Acoustic Space. This is for interiors only.
- Looping Sound: The sound that will be looped in this Acoustic Space. This is typically a stereo looping file to provide unique background noise.
- IsInterior:
- Weather Attenuation: