Difference between revisions of "Acoustic Space"

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(Moved editor dialog image.)
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The Acoustic Space is used to define the audio properties of a [[Cell]] in the game.
The Acoustic Space is used to define the audio properties of a [[Cell]] in the game.


== Editor Dialog==
[[File:Acoustic_Space_Editor.png]]
[[File:Acoustic_Space_Editor.png]]
== Editor Dialog==
* '''ID''': The editor ID which is used by the Creation Kit.
* '''ID''': The editor ID which is used by the Creation Kit.
*'''Environment type:''' The [[Reverb Parameter]] preset the Acoustic Space will use.
*'''Environment type:''' The [[Reverb Parameter]] preset the Acoustic Space will use.

Revision as of 21:02, 17 July 2016

Papyrus: None

The Acoustic Space is used to define the audio properties of a Cell in the game.

Editor Dialog

Acoustic Space Editor.png

  • ID: The editor ID which is used by the Creation Kit.
  • Environment type: The Reverb Parameter preset the Acoustic Space will use.
  • Use Sounds From Region: Include sounds from the selected Region; sounds derived from Regions are set up in World --> Regions. The selected Region's sounds will play back in the Acoustic Space. This is for interiors only.
  • Looping Sound: The sound that will be looped in this Acoustic Space. This is typically a stereo looping file to provide unique background noise.
  • IsInterior:
  • Weather Attenuation:

See Also