Cell

Revision as of 21:42, 18 December 2018 by imported>Qazaaq (added details for tabs)

Type: CELL
Papyrus: Cell Script

A Cell Object is found within the Cell View Window.

Editor Dialog

  • EditorID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Name: This object's name as it will appear within user interface menus or when the player looks at it.
  • Location: The Location to use.
  • Default Acoustic Space:
  • Music type: The Music Type to use.
  • Has Water:
    • Height:
    • Water:
    • Linear Velocity:
      • X:
      • Y:
      • Z:
      • Reset:
    • Angular Velocity:
      • X:
      • Y:
      • Z:
      • Reset:
  • ImageSpace: The ImageSpace Modifier to use.
  • Force Hide Land:
    • Quad (1-4):
      • Culled:
      • Missing:
      • Visible:
  • PreCombind Object Levels:
    • X/Y:
    • Z:
    • No Pre Vis:
    • No LOD Water:
    • Hand Changed:
    • Can't Travel From Here:
    • Player Followers Can't Travel Here:

Interior

Interior cells have additional options within the following tabs. An interior cell's Common Data is similar to an exterior cell.

Lighting

Interior Data

Directional Ambient Lighting

See Also