Difference between revisions of "Class"

41 bytes removed ,  19:50, 7 December 2018
removed double, obsolete
imported>Qazaaq
imported>Qazaaq
(removed double, obsolete)
 
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*{{Template:Editor:Property:Name|property=Full Name}}
*{{Template:Editor:Property:Name|property=Full Name}}
*{{Template:Editor:Property:Description}}
*{{Template:Editor:Property:Description}}
*{{Template:Editor:Property:Menu Image}} {{Template:Editor:PropertyObsolete}}
*{{Template:Editor:Property:Menu Image}}
*'''Bleedout  Default:''' If the actor is essential or protected, and their health falls below this ratio, they enter the bleedout state and drop to one knee until their health recovers. A value of 0.1 means that bleedout will occur when the actor's health falls below 10%.
*'''Bleedout  Default:''' If the actor is essential or protected, and their health falls below this ratio, they enter the bleedout state and drop to one knee until their health recovers. A value of 0.1 means that bleedout will occur when the actor's health falls below 10%.
*'''Base Actor Values:''' A collection of [[Actor Value]]s this class is based on.
*'''Base Actor Values:''' A collection of [[Actor Value]]s this class is based on.
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== Notes ==
== Notes ==
*A ''Class'' is used on the [[Actor#Stats|actor stats tab]].
*A ''Class'' is used on the [[Actor#Stats|actor stats tab]].
*A ''Class'' is only applicable to NPC [[Actor]]s. A class has no meaning for the player actor.
*A ''Class'' is only applicable to an [[NPC]]. A class has no meaning for the player actor.


== See Also ==
== See Also ==
Anonymous user