Difference between revisions of "Class"
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removed double, obsolete
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imported>Qazaaq (removed double, obsolete) |
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*{{Template:Editor:Property:Name|property=Full Name}} | *{{Template:Editor:Property:Name|property=Full Name}} | ||
*{{Template:Editor:Property:Description}} | *{{Template:Editor:Property:Description}} | ||
*{{Template:Editor:Property:Menu Image | *{{Template:Editor:Property:Menu Image}} | ||
*'''Bleedout Default:''' If the actor is essential or protected, and their health falls below this ratio, they enter the bleedout state and drop to one knee until their health recovers. A value of 0.1 means that bleedout will occur when the actor's health falls below 10%. | *'''Bleedout Default:''' If the actor is essential or protected, and their health falls below this ratio, they enter the bleedout state and drop to one knee until their health recovers. A value of 0.1 means that bleedout will occur when the actor's health falls below 10%. | ||
*'''Base Actor Values:''' A collection of [[Actor Value]]s this class is based on. | *'''Base Actor Values:''' A collection of [[Actor Value]]s this class is based on. | ||
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== Notes == | == Notes == | ||
*A ''Class'' is used on the [[Actor#Stats|actor stats tab]]. | *A ''Class'' is used on the [[Actor#Stats|actor stats tab]]. | ||
*A ''Class'' is only applicable to | *A ''Class'' is only applicable to an [[NPC]]. A class has no meaning for the player actor. | ||
== See Also == | == See Also == |