DefaultActivateSelf
Revision as of 10:16, 15 March 2013 by imported>Darklocq
Default script that simply activates itself once the player enters this trigger, can optionally be triggered by specific refs, aliases, or factions.
Optional Properties[edit | edit source]
bool PlayerOnly
{Only Player Triggers? Default: TRUE
Must be FALSE if you put anything in the arrays.}
int PlayerMinLevel
{If set, player must be >= PlayerMinLevel to activate this}
ObjectReference[] TriggeredByReferences
{Activation will occur if Triggered by any of these references.
If ALL arrays are empty then stage is set if Triggered by anybody.}
ReferenceAlias[] TriggeredByAliases
{Activation will occur if Triggered by any of these aliases.
If ALL arrays are empty then stage is set if Triggered by anybody.}
Faction[] TriggeredByFactions
{Activation will occur if Triggered by any of these factions.
If ALL arrays are empty then stage is set if Triggered by anybody.}