Category:Default Scripts
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Welcome to the Default Script Reference Page[edit | edit source]Default Scripts can be used to ease your workflow in the Creation Kit. Instead of writing the exact script over and over to perform a specific function, just drop a default script there instead. One of the most common uses of a default script is to set a quest stage, whether you want to do it from a Reference or a Quest Alias.
If you find yourself writing the same set of scripts over and over, or just think you have a good idea for default script, send Daryl an email. |
Default Script Usage[edit | edit source]Default Triggers[edit | edit source]Script Sets[edit | edit source]
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Pages in category "Default Scripts"
The following 72 pages are in this category, out of 72 total.
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- Default1StateActivator
- Default2StateActivator
- DefaultActivateLinkedRefOnActivate
- DefaultActivateSelf
- DefaultAddItemOnLoad
- DefaultAliasOnActivate
- DefaultAliasOnAggro
- DefaultAliasOnCellLoad
- DefaultAliasOnCombatStateChanged
- DefaultAliasOnContainerChangedFrom
- DefaultAliasOnContainerChangedTo
- DefaultAliasOnDeath
- DefaultAliasOnDestructionStateChanged
- DefaultAliasOnEnterBleedout
- DefaultAliasOnEquipped
- DefaultAliasOnHit
- DefaultAliasOnLoad
- DefaultAliasOnLockStateChanged
- DefaultAliasOnRead
- DefaultAliasOnTriggerEnter
- DefaultAliasOnTriggerLeave
- DefaultAliasOnUnequipped
- DefaultAliasOnUnload
- DefaultAliasPlayerChangeLocation
- DefaultAliasRespawnScript
- DefaultBlockFollowerActivation
- DefaultCounter
- DefaultCounterAliasIncOnceOnActivateA
- DefaultCounterAliasIncOnceOnActivateB
- DefaultCounterAliasIncOnceOnActivateC
- DefaultCounterAliasIncOnceOnDeathA
- DefaultCounterAliasIncOnceOnDeathB
- DefaultCounterAliasIncOnceOnDeathC
- DefaultCounterIncrementOnceOnActivate
- DefaultCounterIncrementOnDeath
- DefaultCounterQuestA
- DefaultCounterQuestB
- DefaultCounterQuestC
- DefaultCrippleOnLoad
- DefaultDisableHavokOnLoad
- DefaultEmptyInvIntoLinkOnLoad
- DefaultEnableDisableTrigScript
- DefaultMoveToEditorLocationOnLoad
- DefaultQuestRespawnScript
- DefaultRefOnActivate
- DefaultRefOnCellDetach
- DefaultRefOnCellLoad
- DefaultRefOnCombatStateChanged
- DefaultRefOnContainerChangedFrom
- DefaultRefOnContainerChangedTo
- DefaultRefOnDeath
- DefaultRefOnDestructionStateChanged
- DefaultRefOnEnterBleedout
- DefaultRefOnEquipped
- DefaultRefOnHit
- DefaultRefOnLoad
- DefaultRefOnLockStateChanged
- DefaultRefOnRead
- DefaultRefOnTriggerEnter
- DefaultRefOnTriggerLeave
- DefaultRefOnUnequipped
- DefaultRefOnUnload
- DefaultSetAVOnCellLoad
- DefaultSetAVTrigScript
- DefaultSetGlobalOnTriggerEnter
- DefaultSetGlobalOnTriggerLeave
- DefaultSetWeatherWhileInTriggerScript
- DefaultShowMessageOnActivateAlias
- DefaultShowMessageOnActivateRef
- DefaultStartQuestOnTriggerEnter
- DefaultTopicInfoSetStage
- DefaultUnlockLinkOnActivate