EnableActivate - InputEnableLayer

Revision as of 23:12, 14 July 2020 by imported>Docclox (→‎Examples: Fixed careless error, the function in the example should obviously be "EnableActivate" not "EnableActivation".)
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Member of: InputEnableLayer Script

Enables or disables the player's ability to activate items on this layer.

SyntaxEdit

Function EnableActivate(abEnable = true) native

ParametersEdit

  • abEnable: If true, enables activation. Otherwise disables it.
    • Default: True

Return ValueEdit

None.

ExamplesEdit

; Enable activation
myLayer.EnableActivate()


; Disable activation
InputEnableLayer myLayer = InputEnableLayer.Create()
myLayer.EnableActive(false)

See AlsoEdit