Difference between revisions of "EnableFavorites - InputEnableLayer"

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imported>Plplecuyer
 
imported>Qazaaq
(added category)
 
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[[Category:Scripting]]
[[Category:Papyrus]]
'''Member of:''' [[InputEnableLayer Script]]
'''Member of:''' [[InputEnableLayer Script]]


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== Syntax ==
== Syntax ==
<source lang="papyrus">
<source lang="papyrus">
Function EnableFavorites(bool abEnable = true) native
Function EnableFavorites(bool abEnable = true) Native
</source>
</source>


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== Return Value ==
== Return Value ==
None.
None


== Examples ==
== Examples ==
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myLayer.EnableFavorites()
myLayer.EnableFavorites()
</source>
</source>
<br/>
 
 
<source lang="papyrus">
<source lang="papyrus">
; Disable favorites
; Disable favorites
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*[[InputEnableLayer Script]]
*[[InputEnableLayer Script]]
*[[IsFavoritesEnabled - InputEnableLayer]]
*[[IsFavoritesEnabled - InputEnableLayer]]
[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:User Interface]]

Latest revision as of 21:51, 11 February 2018

Member of: InputEnableLayer Script

Enables or disables the player's ability to open the Favorites menu on this layer.

Syntax[edit | edit source]

Function EnableFavorites(bool abEnable = true) Native

Parameters[edit | edit source]

  • abEnable: If true, enables favorites. Otherwise disables it.
    • Default: True

Return Value[edit | edit source]

None

Examples[edit | edit source]

; Enable favorites
myLayer.EnableFavorites()


; Disable favorites
InputEnableLayer myLayer = InputEnableLayer.Create()
myLayer.EnableFavorites(false)

See Also[edit | edit source]