GetPlayerControls - Actor
Revision as of 16:26, 18 October 2011 by imported>Vitamant (1 revision: Clobber re-import by Henning)
Member of: Actor Script
Gets this whether this actor is being directly controlled by the player (as opposed to AI)
Syntax[edit | edit source]
bool Function GetPlayerControls() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If this actor is controlled by the player controls directly.
Examples[edit | edit source]
; Get whether the puppet is controlled by the player
if Puppet.GetPlayerControls()
Debug.Trace("Puppet is controlled by the player")
endIf