GetPlayerControls - Actor

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Member of: Actor Script

Gets this whether this actor is being directly controlled by the player (as opposed to AI)

Syntax[edit | edit source]

bool Function GetPlayerControls() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

If this actor is controlled by the player controls directly.

Examples[edit | edit source]

; Get whether the puppet is controlled by the player
if Puppet.GetPlayerControls()
  Debug.Trace("Puppet is controlled by the player")
endIf

See Also[edit | edit source]