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Scrivener07 (talk | contribs) (Added the object type code and property templates.) |
Scrivener07 (talk | contribs) m (Added object reference script information) |
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'''Type:''' <code>LIGH</code> | '''Type:''' <code>LIGH</code> | ||
<BR/> | <BR/> | ||
'''Papyrus:''' [[Light Script]] | '''Papyrus:''' [[Light Script]], [[ObjectReference Script]] | ||
A [[Light]] form represents a light source. These can be: placeable objects, like some of the workshop lights; inventory items, like the torches in Skyrim; or invisible light emitters placed in the [[Creation Kit]]. | A [[Light]] form represents a light source. These can be: placeable objects, like some of the workshop lights; inventory items, like the torches in Skyrim; or invisible light emitters placed in the [[Creation Kit]]. Attached scripts should extend [[ObjectReference Script|ObjectReference]], not [[Light Script|Light]]. | ||
== Editor Dialog == | == Editor Dialog == | ||
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**'''Attenuation Only:''' This basically allows you to use the light as a "Fill Light" (Does not contribute to effects like Specular, Roughness, Rim Lighting and Self-Shadowing). | **'''Attenuation Only:''' This basically allows you to use the light as a "Fill Light" (Does not contribute to effects like Specular, Roughness, Rim Lighting and Self-Shadowing). | ||
<br/> | <br/> | ||
*{{Template:Editor:Property:Papyrus Script}} | *{{Template:Editor:Property:Papyrus Script}} | ||
*{{Template:Editor:Property:Actor Values}} | *{{Template:Editor:Property:Actor Values}} | ||
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