Difference between revisions of "Light"

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40 bytes added ,  01:49, 23 February 2023
m
Added object reference script information
(Added the object type code and property templates.)
m (Added object reference script information)
 
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'''Type:''' <code>LIGH</code>
'''Type:''' <code>LIGH</code>
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'''Papyrus:''' [[Light Script]]
'''Papyrus:''' [[Light Script]], [[ObjectReference Script]]


A [[Light]] form represents a light source. These can be: placeable objects, like some of the workshop lights; inventory items, like the torches in Skyrim; or invisible light emitters placed in the [[Creation Kit]].
A [[Light]] form represents a light source. These can be: placeable objects, like some of the workshop lights; inventory items, like the torches in Skyrim; or invisible light emitters placed in the [[Creation Kit]]. Attached scripts should extend [[ObjectReference Script|ObjectReference]], not [[Light Script|Light]].


== Editor Dialog ==
== Editor Dialog ==
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**'''Attenuation Only:''' This basically allows you to use the light as a "Fill Light" (Does not contribute to effects like Specular, Roughness, Rim Lighting and Self-Shadowing).
**'''Attenuation Only:''' This basically allows you to use the light as a "Fill Light" (Does not contribute to effects like Specular, Roughness, Rim Lighting and Self-Shadowing).
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*{{Template:Editor:Property:Papyrus Script}} These should extend [[ObjectReference Script|ObjectReference]], not [[Light Script|Light]].
*{{Template:Editor:Property:Papyrus Script}}  
*{{Template:Editor:Property:Actor Values}}
*{{Template:Editor:Property:Actor Values}}


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