Difference between revisions of "Magic Effect"

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[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[]Category:Magic]
'''Papyrus:''' [[MagicEffect Script]], [[ActiveMagicEffect Script]]
'''Papyrus:''' [[MagicEffect Script]], [[ActiveMagicEffect Script]]


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* A magic effect must have its "Magic Skill" set to none in order for it to be listed and selected by an enchantment.
* A magic effect must have its "Magic Skill" set to none in order for it to be listed and selected by an enchantment.
* When used on Enchantments some effect types like "Value Modifier" (maybe all) need the Recover flag set before they actually apply on equip.
* When used on Enchantments some effect types like "Value Modifier" (maybe all) need the Recover flag set before they actually apply on equip.
== See Also ==
*[[:Category:Magic|Magic Category]]

Revision as of 01:30, 7 June 2016

[[]Category:Magic] Papyrus: MagicEffect Script, ActiveMagicEffect Script

Magic Effects represent the primary visual and functional effects of the base object that use them.

File:Magic Effect.png

Editor Dialog

  • ID: The editor ID which is used by the Creation Kit.
  • Name: The name as it will appear in-game.

Notes

  • A magic effect must have its "Magic Skill" set to none in order for it to be listed and selected by an enchantment.
  • When used on Enchantments some effect types like "Value Modifier" (maybe all) need the Recover flag set before they actually apply on equip.

See Also