Difference between revisions of "Magic Effect"

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Magic Effects represent the primary visual and functional effects of the base object that use them.
Magic Effects represent the primary visual and functional effects of the base object that use them.


== Editor Dialog ==
[[File:Magic_Effect.png]]
[[File:Magic_Effect.png]]
== Editor Dialog ==
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''Name:''' The name as it will appear in-game.
*'''Name:''' The name as it will appear in-game.

Revision as of 14:22, 17 July 2016

Papyrus: MagicEffect Script, ActiveMagicEffect Script

Magic Effects represent the primary visual and functional effects of the base object that use them.

Editor Dialog

File:Magic Effect.png

  • ID: The editor ID which is used by the Creation Kit.
  • Name: The name as it will appear in-game.

Notes

  • A magic effect must have its "Magic Skill" set to none in order for it to be listed and selected by an enchantment.
  • When used on Enchantments some effect types like "Value Modifier" (maybe all) need the Recover flag set before they actually apply on equip.

See Also