Difference between revisions of "Material File"

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imported>Qazaaq
(Created page with "'''File Extension:''' <code>.bgsm</code>, <code>.bgem</code> A material file is used to define the visual appearance of a Model File. The file includes Texture File p...")
 
imported>Qazaaq
(changed description)
 
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A material file is used to define the visual appearance of a [[Model File]].
A material file is used to define the visual appearance of a [[Model File]].
The file includes [[Texture File]] paths as well as other properties that control visuals.  
The file includes [[Texture File]] paths as well as other properties that control visuals.  
Material files are commonly used to define multiple material sets for a single [[Model File]].
Material files are specified by creating a [[Material Swap]] record in a [[Data File]].  
The material set to use is specified though defining [[Material Swap]] records in a [[Data File]].  





Latest revision as of 17:15, 11 February 2018

File Extension: .bgsm, .bgem

A material file is used to define the visual appearance of a Model File. The file includes Texture File paths as well as other properties that control visuals. Material files are specified by creating a Material Swap record in a Data File.


Tooling[edit | edit source]

  • A standard text editor can create and edit material files.
  • Material Editor by Ousnius
  • There are other software projects that provide tooling for working material files.

See Also[edit | edit source]