Difference between revisions of "Material Swap"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Hitbts
(Page created.)
 
imported>Hitbts
m (Moved the image.)
Line 6: Line 6:
Material Swaps can be used to retexture and recolor armor, scenery, and other forms. One particularly memorable use is changing the numbers on Vault suits. Note that Material Swaps don't do anything just by existing; a form must actually ''use'' them.
Material Swaps can be used to retexture and recolor armor, scenery, and other forms. One particularly memorable use is changing the numbers on Vault suits. Note that Material Swaps don't do anything just by existing; a form must actually ''use'' them.


== Editor Dialog ==
[[File:Material Swap_Editor.png]]
[[File:Material Swap_Editor.png]]
== Editor Dialog ==
*'''ID:''' The editor ID that this form uses in the Creation Kit.
*'''ID:''' The editor ID that this form uses in the Creation Kit.
*'''Tree Folder:'''
*'''Tree Folder:'''

Revision as of 20:11, 13 July 2016

Papyrus: None

Material Swaps can be used to retexture and recolor armor, scenery, and other forms. One particularly memorable use is changing the numbers on Vault suits. Note that Material Swaps don't do anything just by existing; a form must actually use them.

Editor Dialog

Material Swap Editor.png

  • ID: The editor ID that this form uses in the Creation Kit.
  • Tree Folder:
  • Material Substitutions: A list of the materials that will be swapped. Each offers the following options when selected:
    • Original:
    • Replacement:
    • Color Remapping Index:

See Also