Difference between revisions of "Model File"

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'''File Extension:''' <code>.nif</code>
'''File Extension:''' <code>.nif</code>


The model files are stored in a Gamebryo format called '''N'''et '''I'''mmerse '''F'''ile format which can be rendered with a [[Texture File]] or as is.  
The model files are stored in a [https://en.wikipedia.org/wiki/Gamebryo Gamebryo] format called ''NetImmerse File'' format, which can be rendered with a [[Texture File]] or as is.
These files are also commonly referred to as a [[Mesh]], [[NIF]], or [[NetImmerse File]].


== Tooling ==
== Tooling ==
*[https://github.com/niftools NifTools]
*[[Elric]]
*[https://www.blender.org/support Blender]
*[[NifSkope]]
*[https://knowledge.autodesk.com/support/3ds-max Autodesk 3DS Max]
*[[Blender]]
*There are other software projects that provide tooling for working texture files.
*[[Autodesk 3ds Max]]
*There are other software projects that provide tooling for working model files.
 
== Notes ==
*The ''.nif'' file extension stands for '''N'''et '''I'''mmerse '''F'''ile format.


== See Also ==
== See Also ==
*[[:Category:Game_Files|Game Files Category]]
*[[Texture File]]
*[[Texture File]]
*[[Material File]]
*[[Material File]]
*[[:Category:Game_Files|Game Files Category]]
*[https://en.wikipedia.org/wiki/Gamebryo Gamebryo on Wikipedia]




[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Game Files]]
[[Category:Game Files]]

Latest revision as of 03:34, 25 June 2019

File Extension: .nif

The model files are stored in a Gamebryo format called NetImmerse File format, which can be rendered with a Texture File or as is. These files are also commonly referred to as a Mesh, NIF, or NetImmerse File.

Tooling[edit | edit source]

Notes[edit | edit source]

  • The .nif file extension stands for Net Immerse File format.

See Also[edit | edit source]