Difference between revisions of "Model File"
Jump to navigation
Jump to search
imported>Qazaaq |
imported>Qazaaq (Thanks Longpinkytoes) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
== Tooling == | == Tooling == | ||
*[[ | *[[Elric]] | ||
*[[NifSkope]] | *[[NifSkope]] | ||
*[[Blender]] | *[[Blender]] | ||
*[[Autodesk 3ds Max]] | *[[Autodesk 3ds Max]] | ||
*There are other software projects that provide tooling for working | *There are other software projects that provide tooling for working model files. | ||
== Notes == | == Notes == |
Latest revision as of 03:34, 25 June 2019
File Extension: .nif
The model files are stored in a Gamebryo format called NetImmerse File format, which can be rendered with a Texture File or as is. These files are also commonly referred to as a Mesh, NIF, or NetImmerse File.
Tooling[edit | edit source]
- Elric
- NifSkope
- Blender
- Autodesk 3ds Max
- There are other software projects that provide tooling for working model files.
Notes[edit | edit source]
- The .nif file extension stands for Net Immerse File format.