Difference between revisions of "Model File"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Alexperkins
(corrected core spelling error)
imported>Qazaaq
(Thanks Longpinkytoes)
 
Line 5: Line 5:


== Tooling ==
== Tooling ==
*[[Elrich | Elric]]
*[[Elric]]
*[[NifSkope]]
*[[NifSkope]]
*[[Blender]]
*[[Blender]]

Latest revision as of 03:34, 25 June 2019

File Extension: .nif

The model files are stored in a Gamebryo format called NetImmerse File format, which can be rendered with a Texture File or as is. These files are also commonly referred to as a Mesh, NIF, or NetImmerse File.

Tooling[edit | edit source]

Notes[edit | edit source]

  • The .nif file extension stands for Net Immerse File format.

See Also[edit | edit source]