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imported>Hitbts (Page created. Description was lifted from the GECK wiki.) |
Scrivener07 (talk | contribs) (Added object type code and property template descriptions.) |
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[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category: | [[Category:Object Classes]] | ||
[[Category:WorldObjects]] | [[Category:WorldObjects]] | ||
'''Papyrus:''' [[MovableStatic Script]] | '''Type:''' <code>MSTT</code> | ||
<BR/> | |||
'''Papyrus:''' [[MovableStatic Script]], [[ObjectReference Script]] | |||
MovableStatics are static objects that are subject to Havok physics. This means that they can be moved around by the | MovableStatics are static objects that are subject to Havok physics. This means that they can be moved around by the [[Player]] with the grab button and will be affected by [[Weapon|Weapons]] and explosives. This category also contains some animated objects which are usually prefixed with "FX." They play a single continuous animation, usually a water spray, flames, smoke or something similar. Attached scripts should extend [[ObjectReference Script|ObjectReference]], not [[MovableStatic Script|MovableStatic]]. | ||
== Editor Dialog == | == Editor Dialog == | ||
[[File:MovableStatic_Editor.png]] | [[File:MovableStatic_Editor.png]] | ||
* | *{{Template:Editor:Property:ID}} | ||
* | *{{Template:Editor:Property:Name}} | ||
* | *{{Template:Editor:Property:Model}} | ||
* | *{{Template:Editor:Property:Add Destruction Data}} | ||
*'''Looping Sound:''' | *'''Looping Sound:''' | ||
*'''Flags:''' | *'''Flags:''' | ||
**'''Has Currents:''' | **'''Has Currents:''' | ||
** | **{{Template:Editor:Property:Pack-In Use Only}} | ||
**'''Obstacle:''' Whether the game should check these references for NAVCUT data and apply it. | **'''Obstacle:''' Whether the game should check these references for NAVCUT data and apply it. | ||
**'''Must Update Anims:''' | **'''Must Update Anims:''' | ||
**'''Random Anim Start:''' | **'''Random Anim Start:''' | ||
** | **{{Template:Editor:Property:On Local Map}} | ||
**'''Used As Platform:''' | **'''Used As Platform:''' | ||
* | *{{Template:Editor:Property:Papyrus Script}} | ||
*'''NavMesh Generation Import Option:''' Controls how the Creation Kit will handle this object when automatically generating navmeshes. | *'''NavMesh Generation Import Option:''' Controls how the Creation Kit will handle this object when automatically generating navmeshes. | ||
**'''Collision Geometry:''' The Creation Kit will prevent the navmesh from intersecting this object's collision geometry. | **'''Collision Geometry:''' The Creation Kit will prevent the navmesh from intersecting this object's collision geometry. | ||
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**'''Filter:''' The Creation Kit will ignore this object, and allow the navmesh to intersect it. | **'''Filter:''' The Creation Kit will ignore this object, and allow the navmesh to intersect it. | ||
**'''Ground:''' The Creation Kit will treat this object as ground, and wrap the navmesh over it. | **'''Ground:''' The Creation Kit will treat this object as ground, and wrap the navmesh over it. | ||
* | *{{Template:Editor:Property:Keywords}} | ||
* | *{{Template:Editor:Property:Actor Values}} | ||
== See Also == | == See Also == | ||
*[[:Category:WorldObjects|WorldObjects Category]] | *[[:Category:WorldObjects|WorldObjects Category]] |
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