Difference between revisions of "Object Mod"
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*{{Template:Editor:Property:Description|property=Desc}} | *{{Template:Editor:Property:Description|property=Desc}} | ||
*'''Target Type:''' Determines what kind of object this upgrades and which property modifiers may apply. | *'''Target Type:''' Determines what kind of object this upgrades and which property modifiers may apply. | ||
**'''Actor:''' The property modifiers will apply to an [[Actor]] object. | **'''Actor:''' The property modifiers which will apply to an [[Actor]] object. | ||
**'''Armor:''' The property modifiers will apply to an [[Armor]] object. | **'''Armor:''' The property modifiers which will apply to an [[Armor]] object. | ||
**'''Furniture:''' The property modifiers will apply to a [[Furniture]] object. ''This is probably power armor.'' | **'''Furniture:''' The property modifiers which will apply to a [[Furniture]] object. ''This is probably power armor.'' | ||
**'''Weapon:''' The property modifiers will apply to a [[Weapon]] object. | **'''Weapon:''' The property modifiers which will apply to a [[Weapon]] object. | ||
*'''Loose Mod:''' The optional [[MiscItem]] that appears in the player's inventory when this mod is not attached. If not provided, the mod must be constructed each time it is attached. See Notes. | *'''Loose Mod:''' The optional [[MiscItem]] that appears in the player's inventory when this mod is not attached. If not provided, the mod must be constructed each time it is attached. See Notes. | ||
*{{Template:Editor:Property:Priority}} | *{{Template:Editor:Property:Priority}} |