PassTime - Game
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Member of: Game Script
Warning: This function is not working as intended. Instead of passing the specified number of hours, this function always passes 100 in-game hours. The following documentation describes the intended functionality, not the actual behavior! Consider incrementing the "GameHour" Global as a replacement.
Passes the specified number of hours as if the Player used the SitWaitMenu. This runs full updates of AI so if the number of hours is large enough, this can produce a noticeable hitch best hidden behind a menu.
Syntax[edit | edit source]
Function PassTime(int aiHours) native global
Parameters[edit | edit source]
- aiHours: The number of hours to pass
Return Value[edit | edit source]
None
Examples[edit | edit source]
;make player wait until midnight
int iwait = 24 - GameHour
PassTime(iwait)