Difference between revisions of "Perk"

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'''Papyrus:''' [[Perk Script]], [[Perk Fragments]]
'''Papyrus:''' [[Perk Script]], [[Perk Fragments]]


The Perk description goes here.
Perks are abilities received by players as they gain levels and play through the game.  Or, instead of receiving a new Perk, the player may add a rank to an existing Perk, thereby increasing its effectiveness (if that Perk had more than one allowable rank).


[[File:Perk_Editor.png]]
[[File:Perk_Editor.png]]
[[File:PerkEntry Editor.png]]


== Editor Dialog ==
== Editor Dialog ==
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''Name:''' The name as it will appear in-game.
*'''Name:''' The name as it will appear in-game.
*'''Perk Description:''' The full, display description of the perk.
*'''Perk Icon:''' The name of the file that contains the perk icon graphic.
*'''Flags'''
**'''Trait:'''
**'''Playable:''' A check box that identifies (when checked) that the perk can be chosen by the player when leveling up.
**'''Hidden:'''
*'''Level:'''
*'''Num Ranks:'''
*'''Next Perk:'''
*'''[[Conditions]]:''' Sets the conditions necessary to make this perk available. Usually these are GetBaseActorValue and HasPerk conditions.
*'''Perk Entries:''' define what happens if the player has the Perk.
**'''Rank:'''
**'''Priority:''' Used to control order of operations when two perk entries affect the same value. Perks with a higher priority (higher number) take precedence.
**'''Quest:'''
**'''XXXXXXXXXXXXX:'''
**'''XXXXXXXXXXXXX:'''
**'''XXXXXXXXXXXXX:'''
**'''XXXXXXXXXXXXX:'''
**'''XXXXXXXXXXXXX:'''
**'''XXXXXXXXXXXXX:'''
**'''XXXXXXXXXXXXX:'''


== See Also ==
== See Also ==
*[[:Category:Actor|Actor Category]]
*[[:Category:Actor|Actor Category]]

Revision as of 03:11, 13 June 2016

Papyrus: Perk Script, Perk Fragments

Perks are abilities received by players as they gain levels and play through the game. Or, instead of receiving a new Perk, the player may add a rank to an existing Perk, thereby increasing its effectiveness (if that Perk had more than one allowable rank).

Perk Editor.png PerkEntry Editor.png

Editor Dialog

  • ID: The editor ID which is used by the Creation Kit.
  • Name: The name as it will appear in-game.
  • Perk Description: The full, display description of the perk.
  • Perk Icon: The name of the file that contains the perk icon graphic.
  • Flags
    • Trait:
    • Playable: A check box that identifies (when checked) that the perk can be chosen by the player when leveling up.
    • Hidden:
  • Level:
  • Num Ranks:
  • Next Perk:
  • Conditions: Sets the conditions necessary to make this perk available. Usually these are GetBaseActorValue and HasPerk conditions.


  • Perk Entries: define what happens if the player has the Perk.
    • Rank:
    • Priority: Used to control order of operations when two perk entries affect the same value. Perks with a higher priority (higher number) take precedence.
    • Quest:
    • XXXXXXXXXXXXX:
    • XXXXXXXXXXXXX:
    • XXXXXXXXXXXXX:
    • XXXXXXXXXXXXX:
    • XXXXXXXXXXXXX:
    • XXXXXXXXXXXXX:
    • XXXXXXXXXXXXX:



See Also