Sound Keyword Mapping

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Type: KSSM
Papyrus: None

The Sound Keyword Mapping object is found within the Object Window under the Audio Category. This type of object maps the sound Keywords found on the Weapon object to the appropriate Sound Descriptor(s).

Editor Dialog[edit | edit source]

Sound Keyword Mapping Editor.png

  • Editor ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Primary Descriptor: Descriptor that is defined in both the Creation Kit and on the animation file of the Weapon.
  • Exterior Tail:
  • VATS Descriptor: If VATS has another Descriptor that will play in place of the primary descriptor.
  • VATS Threshold:
  • Reverb Descriptors:
  • Keywords: A list of Keywords that signal information to other Game Systems.

See Also[edit | edit source]