Difference between revisions of "Texture File"
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'''File Extension:''' <code>.dds</code>, <code>.tga</code> | |||
'''File Extension:''' <code>.dds</code> | |||
The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[ | The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[Model File]] or as is. | ||
The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs. | The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs. | ||
==Tooling== | ==Tooling== | ||
*[[ | *[[Elric]] | ||
*[[ | *[[Paint.NET]] | ||
*[[Adobe Photoshop]] | *[[Adobe Photoshop]] | ||
*There are other software projects that provide tooling for working texture files. | *There are other software projects that provide tooling for working texture files. | ||
== See Also == | == See Also == | ||
*[[Model File]] | |||
*[[:Category:Game_Files|Game Files Category]] | *[[:Category:Game_Files|Game Files Category]] | ||
*[https://en.wikipedia.org/wiki/DirectDraw_Surface Wikipedia DirectDraw Surface] | |||
*[https://en.wikipedia.org/wiki/DirectDraw_Surface | *[https://developer.nvidia.com/legacy-texture-tools NVIDIA Legacy Texture Tools] | ||
[[Category:Editor Reference]] | |||
[[Category:Game Files]] |